TRIBE SOCCER GAMEPLAY

(Read below for full details)

  • 4v4 and 5v5 Games
  • No out-of-bounds! Non-stop play.
  • Substitutions: after a goal, foul, or if your keeper holds the ball (no substitutions while ball is in play)
  • All Restarts are Direct Kicks except the Kickoff
  • Players cannot score directly from a kickoff
  • Keepers can throw, drop-kick, or dribble the ball forward (no punting)
  • Keepers cannot score directly from a drop-kick
  • No Outdoor Cleats (wear indoor or turf shoes)

TRIBE Soccer League Guidelines

Adult League Game Play

Game Duration: 3 minute warm-up, 25 first half, 2 minute half-time, 25 second half

Continuous Game Clock

No out of bounds: all walls and nets are in-bounds for continuous play

All Restarts are Direct Kicks, except a restart after the ball was caught in the net or unplayable.

Youth League Game Play

U6-U12: 5 minute warm-up, 20 first half, 5 minute half-time, 20 second half

U13-U18: 3 minute warm-up, 25 first half, 2 minute half-time, 25 second half

Continuous Game Clock

No out of bounds: all walls and nets are in-bounds for continuous play

All Restarts are Direct Kicks, except a restart after the ball was caught in the net or unplayable.

Player Uniforms: All players must wear uniforms of the same color. Goalkeepers must wear uniforms that will distinguish them from the rest of the players on both teams. In the event of a color conflict among teams, the team listed first on the schedule is the home team and is responsible to change into alternate uniforms. If the home team does not have alternate uniforms, the referee reserves the right to make them forfeit the game. Teams will NOT be allowed to play shirts versus skins.

The only shoes that will be permitted on the field will be “athletic” shoes, flat-soled indoor soccer shoes, or turf shoes. No Cleats of any kind are permitted on the field.

If a leg or arm brace must be worn, any metal areas must be covered to the point where it does not pose a danger to other players. Any cast worn must be properly padded to the satisfaction of the referee and management.

Players must remove all jewelry before entering the game. This includes earrings, watches, necklaces, bracelets, etc. Rings shall be removed if deemed dangerous by the referee.

Shin guards are mandatory for all players:  Any player, who is not wearing shin guards, will not be allowed to play. Shin guards are mandatory for adults and youth.

Safety headgear is allowed.

ROSTER and PLAYER FORMATS

U6-U12

5v5 Games (4 field + 1 goalkeeper)

Maximum roster size of 10

U13-Adult

4v4 Games (3 field + 1 goalkeeper)

Maximum roster size of 8

Adult COED

4v4 Games (3 field + 1 goalkeeper)

Maximum 2 males on field at any time

Maximum roster size of 8


Player Rosters

  • All rosters must be finalized and frozen prior to the start of the third game.
  • Players may only be rostered on one team per division. Guest players are not permitted
  • In order to participate in adult leagues, a player must be at least 18 years old at the start of the season.
  • Youth teams must submit proof of age for each player (Birth certificates or valid US Soccer Player ID or Roster).


SOCCER BALL SIZES

U6-U8: Size 3

U9-U12: Size 4

U13+ : Size 5

League and Tournament Scoring

Win: 3 points

Loss: 0 points

Draw: 1 point

Rankings will be based on the accumulated point total a team has earned. If teams have identical point totals, the following tiebreaker system will apply:

  1. Head to Head competition between the teams which are tied.
  2. Head to Head goal differential (goals for minus goals against)
  3. Total goal differential (goals for minus goals against)
  4. Total number of goals scored
  5. Coin Toss

CHAMPIONSHIP GAME TIES

If teams are tied after regulation time in a championship game, there will be a shoot-out. Each team takes turns shooting at goal from the penalty mark, with the goal only defended by the opposing team's goalkeeper. Each team has five shots which must be taken by different kickers; the team that makes more successful kicks is the winner. Shoot-outs finish as soon as one team has an insurmountable lead. If scores are level after five pairs of shots, the shootout progresses into additional "sudden-death" rounds.

SUBSTITUTIONS

Teams have unlimited substitutions. Substitutions can be made on any dead ball restart. Substitutions are also allowed after the goalkeeper makes a save and holds the ball (must be approved by the referee).

GOALKEEPERS

Goalkeepers may use their hands inside the penalty area.

No Pass Back: Goalkeepers may not use their hands unless the ball is touched by an opponent.

Goalkeepers must distribute the ball within 5 seconds of gaining possession.

Goalkeepers can throw, roll, dribble, pass, or drop-kick. NO PUNTING.

Keepers cannot score directly from a dropkick.

  • FOULS
  • Referees may penalize a player, award a free kick, and issue player warning cards based on the following fouls.
  • Kicking, tripping, or hitting an opponent
  • Pushing or holding an opponent
  • Dangerous play
  • Pushing a player into the boards
  • Obstructing an opponent without playing the ball
  • Foul language
  • Arguing with the referee
  • Unsportsmanlike conduct
  • Handling the ball
  • Slide tackling shall be deemed a dangerous play if made toward an opponent

CAUTION CARDS and PENALTIES

BLUE CARD: Hard fouls or multiple fouls that warrant more than just a free kick

YELLOW CARD: Hard foul, dangerous play, unsportsmanlike conduct, retaliation

RED CARD: Player endangerment, verbal assault, excessive fouls, or fighting

BLUE = 2 minute penalty (expires if goal is scored)

YELLOW = 2 minute penalty (expires if goal is scored)

2nd YELLOW = SOFT RED = 2 minute penalty (must serve full 2 minute penalty) *Player misses next match

STRAIGHT RED = 2 minute penalty, team must play one player down (must serve full 2 minute penalty) *Player misses next match

2 minute penalties: Team must remove player from the field. Exception for goalkeeper: Designated Player may serve the 2 minute penalty for the goalkeeper.

FOR THE GOOD OF THE GAME

Any fighting will result in red cards for players involved. Fighting that involves the majority of a team will result in the team being expelled from the league. Players or teams with multiple infractions will be suspended from future seasons.

Unsportsmanlike Conduct Penalties

Encroachment: Intentionally interfering with the taking of a free kick by being within 10 feet of the ball. The offensive team does not have to ask for the 10 feet.

Delay of Game: Intentionally touching the ball which causes a delay in the restart of play.

Persistent Infringement: A fourth foul committed by the same player during the first or second half of play.

Spitting On The Turf: For health and sanitary purposes.

TRIBE Soccer is designed to be a community gathering place. It is a place to connect with people who share a passion for soccer. The Mission of TRIBE Soccer is about more than the game. It is about the connection, the universal language of the sport, and the ability to find common ground across different communities.

Thank you for helping us create a competitive and positive environment!

LEAGUE REGISTRATION

SUMMER LEAGUE

REGISTRATION OPEN

What's New?

PRIVATE TRAINING

YOUTH CLASSES

Now Available!

TRIBE SUMMER CAMP

July 19-22